Going bonkers animations (Y2 Block D at Buas)

During block D of year 2 at Buas, i worked on a total of 25(!) animations for our game Going Bonkers. It was quantity over quality this block, meaning there weren't any polished animations sadly, but I did improve on my animation speed a lot to get a general point across which I'm really happy about. I did all the cinematic animations over a single weekend, with my friend and teammate Tanya putting the cinematic together in Unreal Engine. My favorite animation is the Intern going bonkers, not because it's a good animation (it's terrible on purpose), but because we had a really good laugh at how bad it is.
I am no longer going crazy, I'm only Going Bonkers now :)